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Advanced [show]


Cockaby Nackle, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'5" and wears a fancy brown suit. He wears his silver hair down. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: Cockaby was born the youngest of three triplets. Through the years after Cockaby was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cockaby's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Poor, Military, Family, Immigrant. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Cockaby Nackle, Male Gnome Wizard 8
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 42 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1500 gp. Jasper (70 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Rose (70 gp). Aquamarine (500 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a green and blue handkerchief worn on his right side and is in decent physical shape. His hair is always cut to a buzz. His eyes are a pleasant amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Thamior hails from a village terrorized by giants. In his 18th year, his parents were killed by a giants raid, leaving Thamior alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Flaws: Selfish. Bonds: Enemies, Adventurer. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Thamior Runghold, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Iolite (50 gp). Red spinel (160 gp).


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Mayor. He is portly but not overly obese. His fur, while still mostly cinnamon, has prominent grey streaks. His hazel unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Lone was born in the east. At a young age he loved to build and create. He worked as a nervous Mayor and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Healer again; and expand his business

Ideals: Disciplined, Persistence. Flaws: Disease. Bonds: Job, Military. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lone In the Wind, Male Tabaxi Warlock 7
Medium (6'3") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 14 (+2)18 (+4)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Terran, Halfling, Druidic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 12000 sp. Zircon (40 gp). Hematite (11 gp). Freshwater pearl (11 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Aldous Haley, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and black with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His eyes, though not visible through his cowl, are gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Mundane. Bonds: Religious, Slave, Rich. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Aldous Haley, Male Human Druid 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Athletics +5, History +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 2700 gp. Gold cup set with emeralds (7000 gp). Golden circlet with four aquamarines (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. He wears a deerstalker hat to hide his balding. He has green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Regain custody of his son.

Ideals: Optimist, Gifted. Bonds: Poor, Nature, Family. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Thervan Qualanthri, Male Elf Paladin 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 101 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Jeweled gold crown (4000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs

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