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NPC Generator

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Advanced [show]


Orryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His long golden hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things; and he is content

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Attractive, Poor, Slave. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Orryn Miggledy, Male Gnome Commoner 6
Small (3'7") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)17 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4

Possessions: 300 gp. Amber (140 gp). Violet garnet (1500 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He prefers to wear red clothing when he does not wear armor, and his gloved hand is found clutching a lance. His tied-back hair is auburn. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a desert tribe. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Logical. Bonds: Criminal record, Nature, Job. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Odo Barclay, Male Human Commoner 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. Chrysoprase (70 gp).


Social Check DCs


Gomory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and carries longbows. His white hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Ideals: Fighting, Justice. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Stansfield, Male Human Wizard 10
Medium (5'10") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: Just what you see.


Social Check DCs


Quarion Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Quarion lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Farmer father left him crippled. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic, Disease, Fearful. Bonds: Family. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Quarion Selevarun, Male Half-Elf Adept 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 310 gp.


Social Check DCs


Thorpe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean tan cloak covering his clean studded leather. He has wavy golden hair. This blue eyed westerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 6 years.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Mundane. Bonds: Military, In love, Job, Rich. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Thorpe Warmwater, Male Halfling Fighter 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp.


Social Check DCs

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