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Azzakh Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is short and gold. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving Azzakh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Azzakh Dhyrktelonis, Male Dragonborn Sorcerer 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Just what you see.


Social Check DCs


Purban Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man wears dark leathers with embroidery. His golden hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Terse. Bonds: Rich, Nature, Criminal record. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Purban Stoutbridge, Male Halfling Adept 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 10000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Old masterpiece painting (1800 gp).


Social Check DCs


River Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His cinnamon fur, when down, is lengthy. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with poetry.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Selfish. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

River Wind, Male Tabaxi Fighter 17
Medium (6'6") Tabaxi, Chaotic Evil (CR 17)
Armor Class 15
Hit Points 165 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Insight +8, Survival +8
Senses Passive Perception 12
Languages Common, Giant, Infernal, Orc
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5

Possessions: 12000 gp. Brass mug with jade inlays (400 gp). A delicate brass dragon egg (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (500 gp). 1 Medium magic item.


Social Check DCs


Tricking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He carries a battered quarterstaff and tarnished bow as well. His fur is cut close to his head. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: The child of a Barber, who enjoyed hunting, Tricking was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Tricking Of Claws, Male Tabaxi Fighter 4
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mantus Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and to be a glassblower again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Nature, Job. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Mantus Fortune, Male Tiefling Bard 7
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)14 (+2) 12 (+1)18 (+4)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Black pearl (200 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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