Erky Turen, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'8" and is wearing a long, red cloak. He has wavy golden hair. His violet eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Erky enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Erky was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: Marry his brother to traveling adventurers; and money/treasure
Ideals: Joker. Flaws: Hedonist. Bonds: Job, Rich, Family. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 24000 sp. 1 Minor magic item.
Latbag Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to hide his balding. He has amber eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Carter, Latbag learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Bonds: Poor, Criminal record, In love, Job, Military. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 49 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
Possessions: 700 gp. Jasper (70 gp). Onyx (70 gp). Azurite (5 gp). Bloodstone (70 gp). Banded agate (5 gp). Eye agate (5 gp). Eye agate (5 gp).
Zedaar Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blue crest is smooth and relatively long. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.
History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Has a crush, Poor, Nature, Enemies. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Red spinel (160 gp). Pink pearl (160 gp). Malachite (7 gp). Golden yellow topaz (800 gp). 1 Minor magic item.
Barendd Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His long blonde hair is drawn into a two foot long braid. He has violet eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Disease, Secretive. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 68 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Tailor does, and a wedding ring on his left hand. He has styled his golden hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.
History: Born in the east to a Tailor, Nuraval learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Pacifist. Flaws: Insane, Shy. Bonds: Job, In love. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Auran, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Tiger eye turquoise (14 gp). Moss agate (14 gp). 1 Masterwork Common Melee.
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