Abad Flair, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.
History: Sold as a small child to a brothel owner, Abad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Mentor. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 73 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Gnome
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
Possessions: 17000 gp. Cloth of gold vestments (70 gp). Jeweled electrum ring (4000 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver chalice with lapis lazuli gems (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Medium magic item.
Torinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is typically in his Farmer uniform. His long rusty crest is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is a Doppelganger in disguise. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Impulsive, Racist. Bonds: Job, Adventurer. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 30000 cp. A roughly beaten golden orb (40 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item.
Miles Stanley, Male Human [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He is portly but not overly obese. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Flaws: Impulsive. Bonds: Family, Poor, Criminal record. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Banded mail.
Ribbles Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Ribbles was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Has a crush, Job, Family. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 110000 cp. Red garnet (80 gp).
Lewis Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long red hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Lewis studied abroad. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's father didn't care for him much, and the feeling was mutual. He struck the Jeweler job and began his own company from there.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
