Pelaios Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long chestnut hair is drawn into a two foot long braid. His eyes are white and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and he feels threatened by others
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Ignan, Terran, Gnoll, Infernal
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 150 pp. Sapphire pendant on gold chain (2100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and likes to wear white tank tops with red pants. His skin is also unnaturally pale. He has wavy auburn hair. He has a dull look in his violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Naeris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Mundane. Bonds: Military, Religious, Criminal record. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Ghaliver Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Halfling culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Halfling compassion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Opinionated. Flaws: Racist. Bonds: Military, Job, Debt. Occupation: Bather
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 38 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 3000 gp. Iolite (70 gp). Star rose quartz (70 gp). Tiger eye turquoise (9 gp). Canary diamond (5000 gp). Tourmaline (80 gp). Bloodstone (70 gp). Sard (70 gp). Banded agate (9 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Foxilon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Foxilon embodies much of what other species detest in the Halflings. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Foxilon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Foxilon's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Foxilon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Artistic, Fighting. Flaws: Insomniac, Antagonistic. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1100 gp.
Spring Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered blue stockings. He wears his beige fur down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the west, but his parents moved at a very young age to the south. Spring was born on a far western plains where he grew up under the tutelage of his father, an expert Apothecary. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is compelled to act according to his religious beliefs; and he uses money and sex appeal to get what he needs
Ideals: Justice. Bonds: Attractive, Rich, Immigrant, Religious. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 37 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
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