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Advanced [show]


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He wears a colorful flower in his red fur. His amber eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shifting was born in the south. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He then took over the family business and is one of the better Carter for hire.

Motivation: To settle down with his crush; and he has a crush on the local slave trader

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Shifting In the Wind, Male Tabaxi Warlock 10
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 10 (+0)11 (+0)
Skills Insight +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 7000 sp.


Social Check DCs


Emerald Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He has done his best to style his yellow fur to look like a famous performer. This hazel eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 5 years old his parents immigrated from the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he's in love

Flaws: Antagonistic, PTSD. Bonds: Immigrant, Has a crush, Rich. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Emerald Mist, Male Tabaxi Wizard 3
Medium (5'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear pastel tank tops with white pants, marred by sweets. He has a blonde handlebar mustache and slicked back blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Religious, Poor. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Ombul Sunmeadow, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Reynard Anderton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying black hair a little too much giving a sharp black color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Reynard Anderton, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a feathered hat upon his head. He has a slight overbite and is overall scrawny. His auburn hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Fulbar and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Gifted, Persistence. Flaws: Antagonistic. Bonds: Religious. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Fulbar Hogcollar, Male Halfling Monk 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20000 cp.


Social Check DCs

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