Hamil Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Hamil was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage
Ideals: Joker, Persistence. Bonds: Religious, Family, Adventurer. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Cockaby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears a custom-built plate barding that's adorned with tan lining and desert motifs, and his gloved hand is found clutching a kukri. His long red hair reaches down to his waist. This green eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a slaver, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge
Flaws: Fearful. Bonds: Job, Mentor, In love, Enemies. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. Rhodochrosite (15 gp). Blue quartz (15 gp). 1 Masterwork studded leather. 1 Masterwork Light steel shield. 1 Half-Plate.
Beloril Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He has a dull look in his green eyes.
Personality: He loves telling others what to do and how they should feel about things. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Beloril was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Opinionated. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp.
Ghaliver Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Ghaliver took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ghaliver was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Opinionated, Gifted. Flaws: Disease, Depressed. Bonds: Attractive, Enemies. Occupation: Mason
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 17 (+3) | 17 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Dwarven, Orc, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp.
Flame Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He wears a top hat to hide his balding. His amber eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is a Metallic Dragon in disguise. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer. Occupation: Bookbinder
Voice: Raspy
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 56 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 1000 gp. Chrysoberyl (40 gp). Moss agate (8 gp). Azurite (8 gp). Emerald (800 gp). Hematite (8 gp). Brown-green garnet (40 gp). Blue sapphire (800 gp). Chrysoprase (70 gp). Golden yellow topaz (1600 gp). Moss agate (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!