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NPC Generator

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Advanced [show]


Gerbo Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His silver hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Gerbo Tarkelby, Male Gnome Cleric 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 160 gp.


Social Check DCs


Anverth Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long white hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Anverth Scheppen, Male Gnome Cleric 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 77 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan, Terran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 6000 gp. Emerald (1500 gp). Star ruby (1500 gp). Jasper (20 gp). Tourmaline (50 gp). Sardonyx (20 gp). Blue star sapphire (1500 gp). Citrine (20 gp). Deep green spinel (50 gp). Aquamarine (800 gp). Chrysoberyl (50 gp). 1 Medium magic item.


Social Check DCs


Tod Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears many layers of old clothing at all times, and his gloved hand is found clutching a glaive. His hair is cut close to his head. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. Tod abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends.

Ideals: Logical, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Tod Underfoot, Male Halfling Warrior 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)17 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Barfa Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. He has a small bristly mustache and wavy blonde hair. This amber eyed southerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and to clean up the streets

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Rich, Guardian. Occupation: Engraver

Voice: German accent

Attributes [hide]

Barfa Graham, Male Half-Orc Wizard 3
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Violet garnet (200 gp).


Social Check DCs


Tricking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown fur is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Justice. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Tricking Of Spirit, Male Tabaxi Ranger 17
Medium (5'6") Tabaxi, Lawful Evil (CR 17)
Armor Class 14
Hit Points 95 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Perception +6, Performance +9
Senses Passive Perception 19
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 2000 pp. Deep blue spinel (900 gp). Moss agate (14 gp). Star ruby (1100 gp). Jet (50 gp). Citrine (70 gp). Moss agate (14 gp). Lapis lazuli (14 gp). Obsidian (14 gp). Sard (70 gp). Hematite (14 gp). Red spinel (50 gp). Alexandrite (900 gp). Rich purple corundum (1100 gp). Emerald (1100 gp). Red spinel (50 gp). Star ruby (1100 gp). Banded agate (14 gp). Red garnet (50 gp). Deep blue spinel (900 gp). Black pearl (900 gp). Moss agate (14 gp). Onyx (70 gp). Violet garnet (900 gp). Banded agate (14 gp). Bloodstone (70 gp). Malachite (14 gp). Zircon (70 gp). Sardonyx (70 gp). Moss agate (14 gp).


Social Check DCs

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