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Advanced [show]


Gennal Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large pastel jacket, and a wedding ring on his left hand. He is bald on top and has large silver tufts of hair around his ears. He has gleaming, smiling brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Gennal hails from a village terrorized by giants. When Gennal reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Flaws: Ugly, Depressed. Bonds: In love, Military, Enemies, Adventurer. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Gennal Suithrasas, Male Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Tourmaline (70 gp). Chalcedony (40 gp).


Social Check DCs


Great Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Farmer father left him crippled. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: He is content; and he seems to be bored by most things

Flaws: Emotional, Antagonistic, Disease, Mundane. Bonds: Slave. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Great Of Ivory, Male Tabaxi Adept 3
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Azzakh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. He wears a deerstalker hat to hide his balding. He has gold eyes.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Azzakh hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by giants. Azzakh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Immigrant, Enemies. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Azzakh Wystongjiir, Male Dragonborn Monk 11
Medium (6'7") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 111 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: Deep green spinel (140 gp). Moonstone (20 gp). Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He tends to wear a large pastel jacket. His hair is greying and his face has many wrinkles. His silver eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. A gifted student he started as a Performer, but he got bored and became a Bounty Hunter. He has worked as a Bounty Hunter like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Joker, Fighting. Bonds: Attractive, Nature, Military, Job. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Forcas Pandaemonium, Male Tiefling Commoner 6
Medium (5'5") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Persuasion +5, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Brown-green garnet (120 gp). Malachite (6 gp). Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Gruk Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has auburn hair. He has a dull look in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Spy, who enjoyed hunting, Gruk was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Optimist. Bonds: Poor, In love, Nature, Job. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Gruk Heiser, Male Half-Orc Cleric 3
Medium (6'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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