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Advanced [show]


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, Veit was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Veit Lutgehr, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 190 gp. Moonstone (80 gp). Red spinel (160 gp). Red-brown spinel (160 gp).


Social Check DCs


Halander Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His tied-back hair is white. His blue eyes peer out from beneath his feathered black hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Halander lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He became a Shepherd soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Optimist. Bonds: Family, Rich, Job, Debt. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Halander Strongbones, Male Halfling Monk 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)11 (+0) 18 (+4)13 (+1)
Skills History +3, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 30 pp. Silver comb with moonstones (200 gp). Carved bone or ivory statuette (10 gp).


Social Check DCs


Ethereal Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His red fur is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his sister

Flaws: Antagonistic. Bonds: Adventurer, Family, Religious, Mentor. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Ethereal Of Storm, Male Tabaxi Barbarian 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long red hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. Alberich abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Bonds: Rich, Attractive, Adventurer, Nature, Family. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Alberich Trueblood, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)6 (-2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


John Bentley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large grey jacket. He is an epitome of beauty. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying sister.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Mentor, Has a crush. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

John Bentley, Male Human Aristocrat 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)18 (+4) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Auran, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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