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Advanced [show]


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey tunic with red highlights, and long grey pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Erky reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Military, Adventurer. Occupation: Sage

Voice: Raspy

Attributes [hide]

Erky Sympony, Male Gnome Aristocrat 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Berrian Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Philantrophist, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Berrian Ofandrus, Male Half-Elf Bard 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 30 pp. Blue quartz (15 gp). Coral (60 gp).


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, marred by beers. His silver hair, when down, is lengthy. He has gleaming, smiling green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

William Staurheim, Male Human Monk 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp. Silver pearl (110 gp).


Social Check DCs


Chad Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear brown clothing when he does not wear armor. He wears his golden hair up. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Secretive. Bonds: Nature, Adventurer, Family. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Chad Blankley, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp.


Social Check DCs


Robert Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is thinning but still full. This amber eyed easterner is not easily forgotten.

Personality: He has always had a great fascination with Half-Elven culture. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Elven compassion; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Criminal record, Nature. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Robert Mystralath, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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