Zook Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a white armored body suit, with a simple green line shooting up and back down. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sculptor father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and wants his loneliness to end
Flaws: Ugly, Impulsive, Disease. Bonds: Has a crush. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 83 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 300 pp. Blue quartz (9 gp). Moss agate (9 gp). Citrine (60 gp). Black pearl (600 gp). Rich purple corundum (800 gp). Moss agate (9 gp). Rock crystal (60 gp). Alexandrite (600 gp). Red garnet (130 gp). Red spinel (130 gp). Malachite (9 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.
Adrik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tan small hat and tan clothes, and is pretty ugly. His black hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.
History: He got into the Painter business at a young age. He moved out north to avoid the crime he committed. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Cynical, Selfish. Bonds: Job, Criminal record. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp.
Dreali Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear violet clothing when he does not wear armor. He has a small bristly mustache and wavy blonde hair. His eyes are green and beady.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. Dreali is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Dreali was born the youngest of three triplets. In his youth he was a Healer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Racist, PTSD. Bonds: Family. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 98 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1200 pp. Old masterpiece painting (400 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (90 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Medium magic item.
Cockaby Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears blue leather gloves, a blue jacket, and tight pants. He has red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Cockaby grew up listening to his father's many stories. His childhood dream was to be a Body Guard, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: A strong sense of loyalty to Gnomish people; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Infernal, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Bucklal Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.
Personality: Bucklal is depressed about a lot of things. He tends to be a nihilist. Bucklal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of southern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed, Hedonist. Bonds: Immigrant, Debt. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Citrine (30 gp). Hematite (9 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.
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