Aura Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His deerstalker hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: He has decided he is irredeemable.
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Rich, Slave. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 104 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 6000 gp. Violet garnet (500 gp). Violet garnet (500 gp). Freshwater pearl (10 gp). Rock crystal (60 gp). Sard (60 gp). Sardonyx (60 gp). Freshwater pearl (10 gp). Moss agate (10 gp). Pink pearl (130 gp). Golden yellow topaz (500 gp). Malachite (10 gp). Tourmaline (130 gp). Rose (60 gp). Moss agate (10 gp).
Einkil Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is drawn into a tight pony tail with a card scrunchie. His amber eyes peer out from beneath his broad tan hat.
Personality: Eccentric and domineering, Einkil will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 8 years old his parents immigrated from the south. A gifted student he started as a Scribe, but he got bored and became a Roofer. Days after completing his studies, news broke out that his hometown was attacked by giants. Einkil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He wants revenge against giants; and to be a scribe again
Ideals: Extrovert. Bonds: Enemies, Immigrant, Job. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1800 sp.
Zogdûsh Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He very much looks the part of a Performer. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 10 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).
Sun Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered morningstar and tarnished crossbow as well. His fur is short and red. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Racist. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Freshwater pearl (5 gp). Rich purple corundum (1200 gp). Hematite (5 gp). Blue-white diamond (8000 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He wears his red hair up in a very large beehive style do. His eyes are a pleasant gray.
Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the south. A gifted student he started as a Priest, but he got bored and became a Adventurer. He struck the Adventurer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Job. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
