Aelar Firahel, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in a clean tan cloak covering his clean studded leather. His chestnut hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Flaws: Shy. Bonds: Attractive, Criminal record, Religious. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Chrysoprase (70 gp). 1 Minor magic item.
Kipper Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. His hair is silver and curly. His eyes, though not visible through his cowl, are brown.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kipper fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Optimist, Fighting. Flaws: Hedonist. Bonds: Nature, Has a crush. Occupation: Spy
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 67 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp. Iolite (50 gp). 1 Minor magic item.
Korfel Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, green cloak. His hair is long and brown with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Korfel took refuge in the ruined castle and found the beat up bow and armor he uses now. He hasn't been sleeping well lately.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and he is unsatisfied with his job
Ideals: Impeccable, Justice. Flaws: Insomniac. Bonds: Poor, Nature, Job. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1900 sp. Aquamarine (700 gp).
Gimgen Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his shield always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His silver hair is cut short. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Gimgen studied abroad. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying sister.
Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 600 sp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.
Rolen Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has shaved his head bald. This violet eyed southerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Stylist, Rolen learned a great deal about his mother's area of expertise. After coming to the age of reason, Rolen took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and to be a merchant again
Ideals: Disciplined, Gifted, Athletic. Flaws: Fearful. Bonds: Job. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10 pp. Rock crystal (50 gp). Violet garnet (600 gp).
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