Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a violet coat over a brown low-cut shirt, and a Stetson hat upon his head. He carries with him a set of morningstars on his belt, each one with a amethyst on the hilt. He has auburn hair. He has gray eyes and a violet hat with a brown feather.
Personality: Nuraval wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Attractive. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 10000 cp. Rock crystal (60 gp). Onyx (60 gp). Sard (60 gp).
Gomory Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is black and curly. His skin is flawless and his green eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and wants his loneliness to end
Ideals: Joker. Bonds: Attractive, Adventurer, Nature, Has a crush. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 20 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ekemon Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple tan robe with brown stripes complete with hood. He has styled his silver hair well, parting it to the right. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Ekemon was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Mercenary for hire.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Poor, Family. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Ortegar Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Ruler uniform. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His eyes are blue and catlike.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He comes from a rich western family. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Racist. Bonds: Job, Attractive, Rich. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Middleton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his sai ready. He wears his brown hair down. His brown eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Poor. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
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