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Dûgz Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a faded coat and loose pants complete with wide-brimmed hat. He has moderate length black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: His mother raised him in a mountain cabin. Dûgz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his brother; and to reunite with his absent father

Flaws: Insane, Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Dûgz Hayhurst, Male Half-Orc Adept 7
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Performance +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp.


Social Check DCs


Adam Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. With bright black hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Born to a Bowyer, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Gifted. Bonds: Immigrant, Attractive, Religious, Adventurer, Poor. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Adam Dryden, Male Human Commoner 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1100 gp. Golden yellow topaz (1300 gp). Malachite (14 gp). Chalcedony (60 gp). Blue quartz (14 gp).


Social Check DCs


Conrad Van Es, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. With bright chestnut hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Conrad's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Conrad Van Es, Male Human Ranger 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Deception +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp.


Social Check DCs


Two Llamas In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his grey robe and has his rapier always slung over his shoulder. His fur is red and curly. His eyes are blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Two Llamas has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to get a good night's sleep

Ideals: Gifted. Flaws: Greedy, Disease, Insomniac. Bonds: Poor. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Two Llamas In the Storm, Male Tabaxi Monk 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Beast Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His gray fur is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Poor, Military, Nature. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Beast Of Wine, Male Tabaxi Expert 2
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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