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NPC Generator

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Advanced [show]


Orsik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Orsik's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Orsik Hammerstone, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)18 (+4) 12 (+1)13 (+1)
Skills Investigation +8, Nature +8
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic, Gnome, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp. Solid gold idol (300 gp). A silver and pearl hairclip (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled gold crown (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Krimmon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has a long auburn beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Krimmon Strongbones, Male Halfling Paladin 9
Small (3'4") Halfling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 67 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Sardonyx (30 gp).


Social Check DCs


Qemuel Music, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue hair is kept up in a ponytail inside a small hat. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Qemuel took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a strong sense of loyalty to tiefling people

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Family, Enemies. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Qemuel Music, Male Tiefling Wizard 18
Medium (5'8") Tiefling, Chaotic Good (CR 18)
Armor Class 11
Hit Points 58 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 10 (+0)18 (+4)
Skills History +9, Nature +9
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Elven
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1744444443

Possessions: 1600 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Everard Fidget, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a long black beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with music.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Everard Fidget, Male Human Warrior 7
Medium (5'7") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Tickle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears dark leathers with embroidery, and his gloved hand is found clutching a flail. His hair is red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 8 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Optimist. Bonds: Attractive, Family, Immigrant, Poor. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Geoffrey Tickle, Male Human Warlock 11
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 1600 gp. Solid gold idol (500 gp).


Social Check DCs

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