Eberk Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man very much looks the part of a Barkeep, and sports empty pouches on his belt. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling green eyes.
Personality: He has always had a great fascination with Dwarven culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the south. His father was a mechanic, and taught him how to fix just about anything. He struck the Barkeep job and began his own company from there.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and further expansion of business
Ideals: Extrovert, Persistence. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1100 sp.
Eberdeb Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His chestnut hair is unkempt and raggedy. His brown unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Disease, Hedonist. Bonds: Poor. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 60 gp. Pink pearl (160 gp). 1 Masterwork Common Melee.
Azzakh Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black crest is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north to a Unemployed, Azzakh learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Unemployed.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Flaws: Disease. Bonds: Adventurer, Attractive, Job. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Eye agate (10 gp). Jet (110 gp).
Aelar Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is long and red with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Aelar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a island tribe. Cursed with lycanthropy at a very young age, Aelar has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aelar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Wants to raise his children well; and money/treasure
Flaws: Disease. Bonds: Attractive, Rich, Enemies, Family, Nature. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp. Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (130 gp). 1 Masterwork Common Melee.
Suhnae Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. His brown hair is styled in orderly dreadlocks. He has a dull look in his gray eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Poor. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 390 gp.
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