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Advanced [show]


Elegant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His black fur is still thick. His copper eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He struck the Dilettante job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Job, Mentor, Adventurer, Slave. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Elegant Grass, Male Tabaxi Monk 12
Medium (6'0") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +8, Animal Handling +3
Senses Passive Perception 9
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +3

Possessions: 1000 gp. Star rose quartz (40 gp). Pink pearl (110 gp). Moss agate (6 gp).


Social Check DCs


Gilbert Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow small hat and yellow clothes, and he perpetually has his greatsword ready. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Gilbert Yorke, Male Human Bard 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 200 sp.


Social Check DCs


Tûhorn Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tattered old clothes. His hair is long and white with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Tûhorn and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is content

Flaws: Ugly, Antagonistic, Fearful, Mundane. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Tûhorn Deighton, Male Half-Orc Paladin 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 14
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp.


Social Check DCs


Kipper Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. With a patchy white beard and wild white hair. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: Eccentric and domineering, Kipper will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Kipper grew up listening to his father's many stories. Kipper abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Extrovert, Logical. Flaws: Forgetful. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Kipper Nucklestamp, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Athletics +0, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 42000 sp.


Social Check DCs


Silvo Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright grey suits and hats. With a patchy chestnut beard and wild chestnut hair. His eyes are green and beady.

Personality: Silvo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a island tribe. He moved out east to avoid the crime he committed. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Silvo Hilltopple, Male Halfling Monk 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs

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