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NPC Generator

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Advanced [show]


Glûk Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries scythes. His tied-back hair is white. He has amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: Glûk was born in the west. At a young age he loved to build and create. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has drifted from career to career and currently works as a Armorer.

Motivation: A strong sense of loyalty to Half-Orc people; and to prove his worth to the world

Ideals: Fighting, Persistence. Flaws: Impulsive, Racist. Bonds: Attractive, Job. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Glûk Melancon, Male Half-Orc Sorcerer 7
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 10 (+0)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Whurbin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has done his best to style his black hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Whurbin was raised in a hard working conservative environment. His childhood dream was to be a Farmer, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and to be a farmer again

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Whurbin Strongheart, Male Dwarf Cleric 8
Medium (4'4") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 130 pp.


Social Check DCs


Thomas Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His golden hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. He worked as a nervous Bowyer and found it very stressful. He has achieved small success as a Bowyer.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Thomas Ilphelkiir, Male Half-Elf Cleric 8
Medium (5'6") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1100 gp. Black star sapphire (900 gp).


Social Check DCs


Gorgûm Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Locksmith uniform. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Locksmith, Gorgûm learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job, Mentor. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Gorgûm Weston, Male Half-Orc Adept 5
Medium (6'9") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)7 (-2) 10 (+0)13 (+1)
Skills Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp.


Social Check DCs


Carrie Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Carrie reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Justice, Fighting. Bonds: Attractive, Military. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Carrie Amakiir, Male Elf Aristocrat 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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