Erdan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Erdan was born in the south. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and doesn't want to be a body guard and was forced into it by his family
Ideals: Persistence. Bonds: Attractive, Family, Immigrant. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (600 gp).
Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Barrister does. He sports a long silver beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has worked as a Barrister like his mother before him.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Joker, Persistence. Bonds: Job, Poor, Adventurer. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. Eye agate (9 gp). Banded agate (9 gp). Rhodochrosite (9 gp).
Nim Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. He has no hair. His amber eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 310 gp. 1 Masterwork Common Melee.
Drifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet armored body suit, with a simple green line shooting up and back down. He has wavy orange fur. He is baby faced.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful slaver made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Athletic, Philantrophist. Bonds: Criminal record, Mentor. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 79 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hamil Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting black shirt and pants. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hamil's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and balancing his hectic life and new fisher responsibilities is difficult
Flaws: Ugly, Selfish, Antagonistic. Bonds: Job. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 31 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
