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Advanced [show]


Frug Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue tunic with black highlights, and long green pants that bunch up around his shoes. His auburn hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast island. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Frug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Bonds: Immigrant, In love, Nature, Enemies. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Frug Offund, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)9 (-1) 15 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is heavily combed to the right. This brown eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: Many gnolls want him driven away; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Manfred Wesley, Male Human Warlock 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: Just what you see.


Social Check DCs


Seven Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His whole body is exceptionally muscular. His fur is gray and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He married young, but lost his spouse to giants. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Fearful, Depressed. Bonds: Immigrant, Enemies. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Seven Of Dragons, Male Tabaxi Adept 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Ogbur Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: Ogbur hails from a village terrorized by giants. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ogbur grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ogbur. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Bonds: Poor, Attractive, Enemies, Criminal record. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Ogbur Altham, Male Half-Orc Warrior 3
Medium (6'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp. Black pearl (700 gp). Citrine (50 gp). Sardonyx (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Resh Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. He has done his best to style his red hair to look like a famous performer. His face is scarred and worn.

Personality: Eccentric and domineering, Resh will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Resh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Extrovert. Flaws: Ugly, Impulsive. Bonds: Mentor, Adventurer. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Resh Hale, Male Half-Orc Expert 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp. 4 Alchemist’s fire. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs

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