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Advanced [show]


Kaladan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His scarlet crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Kaladan was born with his mother's beautiful face. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend

Flaws: Insomniac, Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Kaladan Orexijandilin, Male Dragonborn Adept 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1300 gp. White pearl (50 gp). Rock crystal (40 gp). Coral (50 gp). Eye agate (7 gp). Zircon (40 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Melech Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His red hair is long and unkept. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gifted student he started as a Roofer, but he got bored and became a Knight. He has worked as a Knight like his mother before him.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Melech Grief, Male Tiefling Warlock 2
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cockaby took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and wants his loneliness to end

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Nature. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Cockaby Wildwander, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)15 (+2) 17 (+3)14 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kerkad Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf. He is portly but not overly obese. His crest is short and red. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist, Logical. Flaws: Depressed, Mundane. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Kerkad Chumbyxirinnish, Male Dragonborn Warrior 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Quick Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright white suits and hats. His fur is short and beige. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Quick embodies much of what other species detest in the Tabaxis. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Antagonistic, Forgetful. Bonds: Poor, Slave. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Quick Hummingbird, Male Tabaxi Barbarian 9
Medium (5'4") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 93 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Aquamarine (300 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (5 gp). Citrine (80 gp). Blue star sapphire (1100 gp). Eye agate (5 gp). Golden pearl (70 gp).


Social Check DCs

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