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NPC Generator

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Advanced [show]


Sammal Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue costume with the symbols of strength on his torso. His blue hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Extrovert. Flaws: PTSD. Bonds: Slave. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Sammal Carrion, Male Tiefling Warrior 14
Medium (5'2") Tiefling, True Neutral (CR 14)
Armor Class 10
Hit Points 80 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Performance +6, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 6000 gp. Chrysoberyl (40 gp). Rich purple corundum (600 gp). Jet (40 gp). Banded agate (8 gp). Black pearl (300 gp). Golden pearl (40 gp). Sard (20 gp). Black pearl (300 gp). 1 Medium magic item.


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His silver hair is drawn into a tight pony tail with a skull scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: This man loves painting and to teach people painting more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Senteq has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Senteq Timbers, Male Gnome Wizard 14
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 61 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 900 pp. Gold and topaz bottle stopper cork (800 gp). Jeweled gold crown (4000 gp). Jeweled electrum ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold dragon comb with red garnet eye (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Morgran Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is wearing a long, brown, dusty cloak. His clothes are grease stained in places. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast island. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted. Bonds: Poor, Immigrant, Enemies, Nature, Military. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Morgran Steelfist, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Crampernap Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large red mantle and cape that has been intricately interwoven into his green robe. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: Crampernap lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Crampernap Gummen, Male Gnome Barbarian 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp. Black pearl (1000 gp). Chrysoprase (40 gp). Sard (40 gp). Sard (40 gp).


Social Check DCs


Vondal Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy golden hair. His violet eyes peer out from beneath his Stetson blue hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He became a Armorer soon after.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Flaws: Racist. Bonds: Family, Rich, Job. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Vondal Morigak, Male Dwarf Adept 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 52 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 12 (+1)7 (-2)
Skills Deception +2, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan, Giant
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (2000 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (20 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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