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NPC Generator

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Advanced [show]


Tarhun Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely violet suit with brown socks and a vest with buckled shoes. His crest, while still mostly blue, has prominent grey streaks. His red eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Tarhun took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Gifted, Fighting. Bonds: Religious. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Tarhun Raghthroknaar, Male Dragonborn Druid 5
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 5000 sp. Malachite (4 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a tan and brown robe with the hood down. He has wavy red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the north to a Gardener, Zaffrab learned a great deal about his mother's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has drifted from career to career and currently works as a Gardener.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Professionalism. Bonds: Family, Job, Criminal record. Occupation: Gardener

Voice: German accent

Attributes [hide]

Zaffrab Loofollue, Male Gnome Fighter 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Athletics +1, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Brottor Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his sickle ready. His white hair is greasy and uncared for. This violet eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Brottor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Brottor Bigtoe, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 20 (+5)16 (+3) 13 (+1)8 (-1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Skamos Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a yellow costume with the symbols of death on his torso, and sports empty pouches on his belt. His hair is blue, silky, and of moderate length. His eyes are a pleasant gold.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Skamos never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Disciplined. Bonds: Attractive, In love, Rich, Job. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Skamos Charisma, Male Tiefling Commoner 5
Medium (5'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Chrysoberyl (100 gp). Zircon (40 gp). Deep blue spinel (500 gp). White opal (1500 gp).


Social Check DCs


Fargrim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is kept up in a ponytail inside a top hat. His violet eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Scribe, Fargrim learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Scribe soon after.

Motivation: Dwarven compassion; and sabotage a competitor

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Job. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Fargrim Rubyeye, Male Dwarf Ranger 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 44 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1500 gp.


Social Check DCs

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