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NPC Generator

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Advanced [show]


Ahrim Blame, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white tunic with grey highlights, and long yellow pants that bunch up around his shoes and is in decent physical shape. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north, but his parents moved at a very young age to the south. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ahrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant, Enemies, Family. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Ahrim Blame, Male Tiefling Commoner 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 18 (+4)13 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 14
Languages Common, Aquan, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5

Possessions: 100 pp. Deep green spinel (70 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Abad Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a tan and white handkerchief worn on his left side, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. He has several tiny opal earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Abad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: In love, Rich, Military, Immigrant. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Abad Tolerance, Male Tiefling Expert 4
Medium (5'8") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)19 (+4) 11 (+0)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Terran, Aquan, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Lone Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His orange fur has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lone took refuge in the large cave and found the beat up halberd and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Lone Of Winter, Male Tabaxi Rogue 16
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 68 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 400 pp. Large well-done wool tapestry (400 gp). A small bag of saffron. (40 gp). Solid gold idol (500 gp). A roughly beaten golden orb (130 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (900 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (2300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Silver chalice with lapis lazuli gems (130 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Smoking Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His fur, while still mostly red, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Butcher for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a cook again

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Poor, Nature, Job. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Smoking Of Wine, Male Tabaxi Warrior 12
Medium (5'8") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Moss agate (8 gp). Jasper (20 gp). Onyx (20 gp). Smoky quartz (20 gp). Blue star sapphire (700 gp). Tiger eye turquoise (8 gp). Zircon (20 gp). Golden yellow topaz (1400 gp). Peridot (20 gp).


Social Check DCs


Whurbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor, and he perpetually has his hand crossbow ready. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Flaws: Antagonistic, Forgetful. Bonds: Attractive. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Whurbin Hammerstone, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 10 pp. Malachite (9 gp).


Social Check DCs

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