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Quick Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes, and he perpetually has his greatsword ready. His gray fur is slicked back into a classic pompadour. His eyes are copper and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast mountains. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greatsword use. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Enemies. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Quick Of Ebony, Male Tabaxi Cleric 14
Medium (5'2") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 46 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Arcana +7, Deception +8
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 6000 gp. Malachite (7 gp). Golden yellow topaz (300 gp). Peridot (30 gp). Hematite (7 gp). Eye agate (7 gp). Blue-white diamond (4000 gp). Banded agate (7 gp). Malachite (7 gp). Chrysoprase (30 gp).


Social Check DCs


Mogg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'1". He wears many layers of old clothing at all times, and his gloved hand is found clutching a longbow. His brown hair is unkempt and raggedy. His eyes are brown and catlike.

Personality: He dislikes all the random violence that takes place in the east. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the east to a Performer, Mogg learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mogg took refuge in the large cave and found the beat up longbow and armor he uses now. He inherited the family business which he has now maintained for 8 years.

Motivation: An old rival family wants him found; and doesn't want to be a performer and was forced into it by his family

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Family, Job, Nature. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Mogg Staurheim, Male Half-Orc Wizard 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Hamil Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing brown shirts, loose pants, and blazers most of the time. With a patchy black beard and wild black hair. His eyes are a pleasant violet.

Personality: Hamil is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born at the edge of vast forest. A few years later when the south was not economically sound they moved to his current location. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Nature, Immigrant. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Hamil Brushgather, Male Halfling Rogue 11
Small (3'3") Halfling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 78 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Orc
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 280 pp. Moonstone (60 gp). Black pearl (200 gp). Jade (80 gp). Sardonyx (60 gp). Freshwater pearl (7 gp). Bloodstone (60 gp). Jet (80 gp). Emerald (1100 gp).


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple grey robe with brown stripes complete with hood. His red fur is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Opinionated. Flaws: Emotional. Bonds: Attractive, Nature. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Tree Candle, Male Tabaxi Rogue 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Carrie Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair, when down, is lengthy. His eyes are likewise blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Entrepeneur. Flaws: Terse. Bonds: Poor, Mentor. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Carrie Caphaxath, Male Elf Fighter 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. Sard (40 gp).


Social Check DCs

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