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Advanced [show]


Kellen Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is golden, silky, and of moderate length. His violet eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic. Flaws: Selfish, Disease. Bonds: Rich, Attractive. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kellen Pilwicken, Male Gnome Ranger 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 19 (+4)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1500 sp.


Social Check DCs


Dalgal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His silver hair is greasy and uncared for. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Pacifist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Dalgal Battlehammer, Male Dwarf Cleric 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 14
Hit Points 49 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Undercommon, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Onyx (70 gp). Deep blue spinel (1400 gp). Chrysoberyl (50 gp).


Social Check DCs


River Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He is bristling with hidden weapons, mostly quarterstaffs and falchions. He sports a flattop fur cut. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, River took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted, Fighting. Flaws: Secretive. Bonds: Criminal record, Mentor. Occupation: Banker

Voice: Boston accent

Attributes [hide]

River Thunder, Male Tabaxi Barbarian 12
Medium (5'5") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 123 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 12 (+1)11 (+0)
Skills Insight +5, Religion +7
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Zircon (30 gp). Violet garnet (1000 gp). Sardonyx (30 gp). Zircon (30 gp). Iolite (30 gp). Violet garnet (1000 gp).


Social Check DCs


Tod Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Tod would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. Tod liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Poor, Immigrant, Military, Nature. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Tod Kettlewhistle, Male Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Star ruby (500 gp). Malachite (7 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp).


Social Check DCs


Mûglûk Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are violet.

Personality: He dislikes all the random violence that takes place in the west. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Pacifist, Impeccable. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Mûglûk Addington, Male Half-Orc Rogue 4
Medium (5'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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