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NPC Generator

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Advanced [show]


Ribbles Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is long and unkept. He has hazel eyes and a white hat with a tan feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Ribbles was raised in a hard working conservative environment. A gifted student he started as a Healer, but he got bored and became a Map Maker. He has never given up on his painting dream.

Motivation: Further expansion of business; and to be a healer again

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Ribbles Ironhide, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He has styled his white hair well, parting it to the right. This amber eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Henry was born in the north. At a young age he loved to build and create. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and a deep hatred of illithids

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Henry Adley, Male Human Barbarian 8
Medium (5'0") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 89 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)18 (+4) 17 (+3)17 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 13
Languages Common, Giant, Ignan, Gnoll, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan tunic with blue highlights, and long white pants that bunch up around his shoes. He wears a colorful flower in his golden hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Sellsword, Heian learned a great deal about his mother's area of expertise. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fletcher again; and he has decided he is irredeemable

Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Heian Mitchell, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Ivellios Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Ivellios studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic, Shy. Bonds: Rich. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Ivellios Caphaxath, Male Elf Bard 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 7 (-2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Burto Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears professional attire. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Burto was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Logical. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Burto Jamjar, Male Halfling Barbarian 13
Small (3'4") Halfling, True Neutral (CR 13)
Armor Class 12
Hit Points 121 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5

Possessions: 2000 gp. Golden yellow topaz (1500 gp). Banded agate (13 gp). Rich purple corundum (1600 gp). Rich purple corundum (1600 gp). Hematite (13 gp). Emerald (1600 gp). Azurite (13 gp). Rhodochrosite (13 gp). Iolite (50 gp). Star rose quartz (50 gp). Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs

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