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NPC Generator

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Advanced [show]


Pog Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: Pog was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Family. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Pog Musgraben, Male Gnome Sorcerer 11
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 76 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)16 (+3) 14 (+2)15 (+2)
Skills Nature +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Goblin, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 2900 gp. Rhodochrosite (7 gp). Hematite (7 gp). Iolite (60 gp). Alexandrite (1400 gp). Coral (160 gp). Deep blue spinel (1400 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Faran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and white handkerchief worn on his right side. His hair is black, silky, and of moderate length. His blue eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of southern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Halfling people; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Racist. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Faran Stoutman, Male Halfling Warlock 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp. Blue sapphire (400 gp). Rich purple corundum (400 gp). Amber (40 gp).


Social Check DCs


Trey Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trey was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Athletic, Opinionated. Bonds: Attractive, Family, Religious. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Winthrop, Male Human Warlock 11
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 14
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 320 pp. Silver chalice with lapis lazuli gems (140 gp). Carved bone or ivory statuette (90 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Gilbert Barclay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has golden hair. His violet eyes are slightly larger than normal.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Gilbert Barclay, Male Human Paladin 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp.


Social Check DCs


Gimble Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green costume with the symbols of death on his torso. His brown hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Barber mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and he has money and likes to spend it

Flaws: Ugly, Disease. Bonds: Enemies, Military, Rich. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Gimble Bafflestone, Male Gnome Warrior 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 88 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (2000 gp). 1 Minor magic item.


Social Check DCs

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