Naeris Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is dressed in an above average manner. He sports a flattop hair cut. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his brother.
Ideals: Joker, Opinionated. Bonds: Attractive, Immigrant, Family. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Eldon Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish red hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Eldon was born with his mother's beautiful face. He worked as a nervous Carter and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult.
Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant, Job. Occupation: Carter
Voice: American accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Vondal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is renowned for his bright green suits and hats, marred by teas. He is bald on top and has large golden tufts of hair around his ears. His eyes are hazel and beady.
Personality: Vondal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Vondal was born the youngest of three triplets. A freak accident while working with his Hunter mother left him crippled. He has drifted from career to career and currently works as a Mercenary.
Motivation: To get a good night's sleep; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Family, Job. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 90 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Azurite (7 gp). Deep green spinel (160 gp). Tiger eye turquoise (7 gp). Aquamarine (500 gp). Citrine (20 gp). Citrine (20 gp). Alexandrite (500 gp). Amber (160 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.
Aerdeth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green tunic with white highlights, and long red pants that bunch up around his shoes. His red hair is lengthy. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Aerdeth was raised in a hard working conservative environment. Aerdeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aerdeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious, Job, Criminal record. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 55 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Silver pearl (80 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, and carries bastard swords. His yellow fur is knotted and matted. His eyes are blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in bastard sword use. He was granted psionic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
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