Torinn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver crest is knotted and matted. His fierce red eyes like to dwell on things.
Personality: He has always had a great fascination with Dragonborn culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Torinn took refuge in the old dungeon and found the beat up bow and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Racist. Bonds: Nature, Family, Job. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 81 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Draconic, Infernal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: Fire opal (600 gp). Silver pearl (50 gp). Rose (40 gp). Fiery yellow corundum (600 gp). Lapis lazuli (7 gp). Blue sapphire (600 gp). Star ruby (600 gp). Amber (50 gp). Jade (50 gp).
Drifting Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Interpreter. His gray fur is long and unkept. He has yellow eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Drifting lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and he has decided he is irredeemable
Flaws: Ugly, Cynical, Forgetful, Racist. Bonds: Family, Criminal record. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp.
Faran Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. His hair is short and chestnut. He is baby faced.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Flaws: Ugly, Secretive. Bonds: Poor, Job, Nature, Slave. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Celestial, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Silver comb with moonstones (100 gp).
Tûmûg Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Animal Trainer does. His hair, while still mostly golden, has prominent grey streaks. His hazel eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down
Ideals: Opinionated, Extrovert. Flaws: Mundane. Bonds: Job, Poor. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp. Deep blue spinel (1300 gp).
Warryn Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Banker does. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. His eyes are likewise hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Warryn was left his mother's suit of armor and trained in its use and care. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to be a mason again
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40000 cp.
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