Zephan Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Banker. His dark red hair is matted, messy, and big. His silver eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has decided he is irredeemable; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Emotional. Bonds: Rich, Criminal record. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 56 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Solid gold idol (200 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Carved bone or ivory statuette (100 gp). Sapphire pendant on gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dworic Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His brown hair is unkempt and raggedy. This blue eyed southerner is not easily forgotten.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Dworic was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Violet garnet (500 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). 1 Chain shirt. 1 Half-Plate.
Lance Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown tunic with blue highlights, and long grey pants that bunch up around his shoes, and he perpetually has his ceremonial dagger ready. His hair is auburn and very short. His eyes are a pleasant amber.
Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. Cursed with unlife at a very young age, Lance has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Criminal record, Adventurer, Religious. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 210 pp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (1000 gp).
Beast Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. He carries a battered scimitar and tarnished glaive as well. He keeps his long yellow fur kept up in a rat tail. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Money/treasure; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Rich, Criminal record. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 78 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 6000 gp. Brass mug with jade inlays (500 gp). Finely wrought small gold bracelet (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Medium magic item. 1 Medium magic item.
Hugh Kirby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is afraid of women and trembles around them
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up glaive and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Nature, In love. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 100 gp. 1 Chain shirt.
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