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NPC Generator

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Advanced [show]


Mormo Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His blue hair is long and unkept. His black eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Stylist, his mother struggled to pay the bills. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in whip use. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Criminal record, Poor, Enemies. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Mormo Glory, Male Tiefling Monk 8
Medium (6'6") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)17 (+3) 9 (-1)16 (+3)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Orc, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Dworic Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many white ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Has a crush, Immigrant, Job, In love. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Dworic Rumnaheim, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 330 gp. Carnelian (70 gp). Deep blue spinel (400 gp).


Social Check DCs


Soveliss Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He carries a battered bastard sword and tarnished glaive as well. His black hair is styled in orderly dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Soveliss was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Soveliss's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Addict, Antagonistic, Secretive. Bonds: Rich. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Soveliss Wasanthi, Male Half-Elf Ranger 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 18 (+4)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 48000 sp. Sard (60 gp). Emerald (800 gp).


Social Check DCs


Fallond Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. He is bald on top and has large golden tufts of hair around his ears. His blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a slaver, Fallond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and retire the richest man in the north

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Fallond Bigtoe, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1400 sp.


Social Check DCs


Gerard Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Gerard Fidget, Male Half-Elf Warlock 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 4000 sp. Deep blue spinel (600 gp). Chrysoprase (80 gp). Black star sapphire (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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