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Advanced [show]


Skoth Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy blue suit. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Flaws: Disease, Fearful. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Skoth Palomarez, Male Half-Orc Warrior 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 77 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)13 (+1) 15 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Bloodstone (50 gp).


Social Check DCs


Wymar Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His red hair is kept up in a ponytail inside a feathered hat. His eyes are green and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Artistic. Flaws: Impulsive. Bonds: Military. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Wymar Runghold, Male Half-Elf Warlock 8
Medium (5'7") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his violet robe and has his scythe always slung over his shoulder. His hair, while still mostly silver, has prominent grey streaks. He has several tiny emerald earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Bonds: Rich, Religious, Military, Debt. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Reirak Battlehammer, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 11 (+0)7 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Abyssal, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 pp. 4 Acid flasks.


Social Check DCs


Theobald England, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time, and his gloved hand is found clutching a flail. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south, but his parents moved at a very young age to the east. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Theobald England, Male Human Warrior 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (400 gp). Citrine (40 gp). Obsidian (5 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and carries bows. He has moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now mingles about in high society.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Zephan Charm, Male Tiefling Commoner 3
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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