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NPC Generator

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Advanced [show]


Adelard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His white hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.

History: Born in the south to a Ruler, Adelard learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and to be a detective again

Ideals: Impeccable, Professionalism. Flaws: Insane. Bonds: Job. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Adelard Fawcett, Male Human Warlock 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Folgûm Perry, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a weathered and beat up set of banded mail beneath an oversized violet coat. He is tall, broad shouldered and powerfully built. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Sage, Folgûm learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: His religion dominates his actions.

Flaws: Mundane, Fearful. Bonds: Job, Religious. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Folgûm Perry, Male Half-Orc Monk 15
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Athletics +8, Survival +8
Senses Passive Perception 13
Languages Common, Orc, Gnome, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8

Possessions: 300 pp. 1 Medium magic item.


Social Check DCs


Bucklal Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man sports green clothing, slightly heavier than average wear and is in decent physical shape. His blonde hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a desert tribe. Bucklal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his writing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Nature, Enemies. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bucklal Smoothhands, Male Halfling Commoner 16
Small (2'11") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 54 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Perception +7, Stealth +8
Senses Passive Perception 18
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 12000 gp. Lapis lazuli (4 gp). Black pearl (1500 gp). Azurite (4 gp). Malachite (4 gp). Black star sapphire (800 gp). Jet (100 gp). Peridot (60 gp). Blue quartz (4 gp). Onyx (60 gp). Malachite (4 gp). Citrine (60 gp). Amber (100 gp). Moss agate (4 gp). Hematite (4 gp). Black pearl (1500 gp). Golden pearl (100 gp). Golden yellow topaz (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear brown clothing when he does not wear armor. His gray fur is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Quick was raised in a hard working conservative environment. In his 13th year, his parents were killed by a drow raid, leaving Quick alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and further expansion of business

Ideals: Opinionated. Flaws: Addict, Antagonistic. Bonds: Job, Enemies, Family. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Quick Grass, Male Tabaxi Warlock 11
Medium (5'3") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 2600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (1100 gp). Cloth of gold vestments (160 gp). 1 Minor magic item.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur, while still mostly brown, has prominent grey streaks. His eyes, though not visible through his cowl, are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Spring was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Spring Candle, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 55 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Deception +6, Medicine +4
Senses Passive Perception 10
Languages Common, Terran, Ignan, Celestial
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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