Nutae Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears white cloth garments or leather armor, and a wedding ring on his right hand. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Merchant and found it very stressful. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Optimist. Flaws: Shy. Bonds: In love, Rich, Job. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 10000 cp. Chrysoprase (70 gp). Golden pearl (80 gp). Black pearl (1100 gp). Silver pearl (80 gp).
Theodoric Palomarez, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.
History: Born in the north to a Mayor, Theodoric learned a great deal about his mother's area of expertise. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Large well-done wool tapestry (300 gp). 1 Masterwork Artisan’s tools.
Enialis Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and his gloved hand is found clutching a quarterstaff. He has moderate length golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. In his 10th year, his parents were killed by a brigands raid, leaving Enialis alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and a deep hatred of brigands
Ideals: Gifted. Flaws: Ugly, Depressed, Disease. Bonds: Enemies. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 73 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 3000 gp. Obsidian (5 gp). Eye agate (5 gp). Black star sapphire (400 gp). Amber (70 gp). Azurite (5 gp). Golden yellow topaz (700 gp). Rich purple corundum (400 gp). Zircon (50 gp). Black pearl (700 gp). Brown-green garnet (70 gp). Iolite (50 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Snafû Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'11" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. He has a long brown beard with little hanging trinkets. He has a tattooed face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Joker. Flaws: Cynical. Bonds: Immigrant, Adventurer. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 70 pp. Tourmaline (100 gp). 1 Minor magic item.
Uraim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. He keeps his silver hair in a pixie cut. He has violet eyes and a black hat with a tan feather.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp.
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