Arumawann Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head, and sports empty pouches on his belt. His blonde hair is singed and shortened. He has green eyes and a grey hat with a brown feather.
Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arumawann was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Revenge; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Enemies. Occupation: Actor
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 200 sp.
Nirgel Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His right leg appears badly burned and disfigured. His chestnut hair is smooth and relatively long. His eyes are likewise gold. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his mother. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: Wants a kiss; and he has a crush on the local beggar
Ideals: Gifted, Fighting. Bonds: Attractive, Has a crush. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. White opal (500 gp). Red-brown spinel (80 gp).
Gilbert Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon his head, and is pretty ugly. His silver hair is braided into rings. His eyes are a pleasant violet.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast desert. Cursed with vampirism at a very young age, Gilbert has worked very hard to control his curse. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people
Ideals: Opinionated. Flaws: Ugly, Racist, Disease. Bonds: Nature. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Nithther Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He has styled his brass crest well, parting it to the left. He has several tiny opal earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.
History: The child of a Baker, who enjoyed hunting, Nithther was taken on many hunting expeditions. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he has decided he is irredeemable
Flaws: Shy, Insane. Bonds: Attractive, Rich, Criminal record, Nature. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. Malachite (11 gp). Onyx (30 gp). Jasper (30 gp).
Suhnae Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. He keeps his auburn hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Suhnae took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Joker. Bonds: Attractive, Family, Nature. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
