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Advanced [show]


Theobald Darby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a well pressed and immaculate suit (or dress). His right hand appears badly burned and disfigured. He wears a small hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are brown.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by brigands. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He would like to get married and retire.

Flaws: Fearful. Bonds: Has a crush, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Darby, Male Human Paladin 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Henry Harper, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large black mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is long and unkept. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Brewer, Henry learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Brewer for hire.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Henry Harper, Male Human Wizard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Malachite (8 gp).


Social Check DCs


Medrash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears a top hat to cover his moderate length brass crest. His gold unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, his parents were killed by a orcs raid, leaving Medrash alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Medrash Fharngnarthnost, Male Dragonborn Monk 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)17 (+3) 13 (+1)17 (+3)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Elven, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (170 gp). Fire opal pendant on a fine gold chain (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).


Social Check DCs


Whurbin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His blonde hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Whurbin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Whurbin was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Joker. Flaws: Disease. Bonds: Attractive. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Whurbin Trollbleeder, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5

Possessions: 1300 sp.


Social Check DCs


Naill Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears rags and sports a simple walking cane. He wears his blonde hair down. His eyes are a pleasant blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Naill has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Naill Xistsrith, Male Elf Paladin 4
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30000 sp. Chrysoberyl (40 gp). Black pearl (600 gp). 1 Breastplate. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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