Krimmon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his greatsword. He keeps his long white hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments
History: Krimmon was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was granted druidic powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Ideals: Passionate, Gifted, Persistence. Bonds: Attractive. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp. Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Moss agate (8 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Norûk Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He keeps his long silver hair kept up in a rat tail. His violet eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Poor, Religious. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 pp.
Alberich Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair, while still mostly chestnut, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.
History: He comes from a rich eastern family. His childhood dream was to be a Brewer, but he was a colossal failure. He now mingles about in high society.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and sabotage a competitor
Ideals: Justice, Professionalism. Bonds: Rich, Job, Family. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 230 gp.
Koth Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His white hair and beard is wavy and long. He has a tattooed face.
Personality: Overbrimming with self-confidence, Koth isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Koth grew up listening to his mother's many stories. He found a children's book about a Half-Orc Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Athletic, Impeccable. Bonds: Has a crush, Adventurer. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
Bucklal Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears black painted combat armor at almost all times. His hair is cut close to his head. His thin eyebrows rest above his beady blue eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. He inherited the family business which he has now maintained for 4 years.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (5 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
