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Advanced [show]


Adrex Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is renowned for his bright yellow suits and hats. His whole body is exceptionally muscular. His crest is cut close to his head. He wears an eyepatch.

Personality: Adrex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Artistic, Logical. Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Adrex Gygazzylyshrift, Male Dragonborn Fighter 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Randal Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green shirt with thin brown vertical stripes and grey pants. He has wavy white hair. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane, Disease. Bonds: Attractive, Rich. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Randal Teinithra, Male Half-Elf Barbarian 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Morkral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his red hair up. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.

History: Born in the south to a Painter, Morkral learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Fighting. Bonds: Military, Job, Religious, Family. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Morkral Stoutale, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)6 (-2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Ur-Dag Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple pastel robe with blue stripes complete with hood. His white hair is cut short with large spiked bangs in the front. His half smiles and violet eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of eastern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Nature, Immigrant. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Ur-Dag Alston, Male Half-Orc Aristocrat 2
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Druidic, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his sword ready. He wears his gray fur down. His eyes are blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Adventurer, Rich. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Cask Of Spirit, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)21 (+5) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +9, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +4

Possessions: 600 gp. Black pearl (200 gp). Sard (60 gp). Coral (100 gp). Deep green spinel (100 gp). Hematite (4 gp). White pearl (100 gp). Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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