Lance Remington, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He wears a colorful flower in his blonde hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Doctor profession.
History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Sabotage a competitor; and to be a doctor again
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1400 gp. Violet garnet (900 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tod TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears grey painted combat armor at almost all times. His clothes are grease stained in places. He has wavy brown hair. His blue eyes peer out from beneath his Stetson grey hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Tod was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Bonds: Poor, Immigrant, Job, Religious. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 gp.
Tûmûg Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. He keeps his auburn hair in a pixie cut. His blue unseeing eyes seem to look past you.
Personality: Tûmûg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Bellfounder profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Bellfounder, but he got bored and became a Herbalist. He became a Herbalist soon after.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 91 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 3000 gp. Blue star sapphire (1000 gp). Obsidian (11 gp). Black star sapphire (1000 gp). Azurite (11 gp). Hematite (11 gp). Emerald (1000 gp). Golden yellow topaz (500 gp). Blue quartz (11 gp). Blue quartz (11 gp). Obsidian (11 gp). Rhodochrosite (11 gp). Amber (50 gp). Golden pearl (50 gp). Iolite (70 gp). Hematite (11 gp). Zircon (70 gp). Azurite (11 gp). Deep blue spinel (500 gp). Brown-green garnet (50 gp). Blue sapphire (1000 gp). Star ruby (1000 gp). White opal (1000 gp). Moss agate (11 gp). Emerald (1000 gp). Blue quartz (11 gp).
Thoradin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His chestnut hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Thoradin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east to a Mayor, Thoradin learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 7)
Armor Class 9
Hit Points 51 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1200 gp.
Tomi Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his golden hair. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Tomi was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Optimist. Bonds: Attractive, Rich, Immigrant, Religious. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (200 gp).
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