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Advanced [show]


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears a red cloak and cross-gartered brown stockings. He wears a broad hat to hide his balding. He has blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Drifting took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Job, Poor. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Drifting Paws, Male Tabaxi Expert 4
Medium (6'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Oblar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: An older man who likes to wear tan tank tops with grey pants, he is not a threatening figure. His silver hair is still thick. His blue unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Oblar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Military. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Oblar Tosscobble, Male Halfling Monk 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). 1 Superior lock. 1 Small steel mirror.


Social Check DCs


Morg Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long brown hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He was born in the south, but his parents moved at a very young age to the west. Cursed with unlife at a very young age, Morg has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Disciplined, Gifted. Flaws: Disease, Shy, Antagonistic. Bonds: Immigrant. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Morg Hadley, Male Half-Orc Wizard 7
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 900 gp.


Social Check DCs


Dondon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His blonde hair is long and unkept. His eyes are a pleasant blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Dondon lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Dondon Tosscobble, Male Halfling Commoner 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Athletics +1, Performance +7
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +7

Possessions: 60000 cp. Silver ewer (90 gp). Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown tunic with blue highlights, and long white pants that bunch up around his shoes. He keeps his long white fur kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Trail On the Water, Male Tabaxi Adept 10
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Solid gold idol (800 gp). Gold dragon comb with red garnet eye (300 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs

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