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NPC Generator

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Advanced [show]


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His scarlet crest is slicked back into a classic pompadour. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Bookbinder but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Medrash took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Pacifist, Gifted. Bonds: Attractive, Rich, Military. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Wizard 7
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 600 gp. Azurite (4 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His moppish auburn hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Rich, Religious, Adventurer. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Dalton, Male Human Sorcerer 2
Medium (6'5") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 290 gp. Moss agate (7 gp). 1 Half-Plate.


Social Check DCs


Richard Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case, and carries ceremonial daggers. He has styled his silver hair well, parting it to the left. His gray eyes peer out from beneath his broad yellow hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Richard was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Logical, Persistence. Bonds: Rich. Occupation: Healer

Voice: Raspy

Attributes [hide]

Richard Sylvaranth, Male Half-Elf Ranger 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp.


Social Check DCs


Norman Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is kept up in a ponytail inside a top hat. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Norman Dryden, Male Human Expert 6
Medium (6'3") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)9 (-1) 8 (-1)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 400 gp. Fire opal (1000 gp). Golden yellow topaz (1200 gp). Blue quartz (12 gp). Deep blue spinel (1200 gp). 1 Alchemist’s fire. 4 Thunderstones. 1 Everburning torch. 3 Holy water.


Social Check DCs


Naeris Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly daggers and hammers. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Optimist. Bonds: Rich, Criminal record, Has a crush, Religious, Job. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Naeris Tiltathana, Male Elf Druid 4
Medium (4'7") Elf, True Neutral (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Perception +1, Stealth +7
Senses Passive Perception 17
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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