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Ar-Gul Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut, silky, and of moderate length. His green eyes peer out from beneath his feathered violet hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: Ar-Gul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Bonds: Adventurer, Attractive, Guardian, Poor. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Ar-Gul Clinton, Male Half-Orc Ranger 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 18 (+4)10 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. Sard (70 gp). Lapis lazuli (4 gp). Tiger eye turquoise (4 gp). Sardonyx (70 gp).


Social Check DCs


Darrak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: Eccentric and domineering, Darrak will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Darrak has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Extrovert, Justice, Optimist. Flaws: Disease. Bonds: Adventurer. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Darrak Frostbeard, Male Dwarf Druid 5
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Rich, Enemies. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Valafar Strength, Male Tiefling Adept 7
Medium (5'3") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears an entirely black suit with green socks and a vest with buckled shoes. His blonde hair is lengthy. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Cartwright profession.

History: When he was but 4 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's in love

Flaws: Disease. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Don Birkenhead, Male Human Wizard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Flask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. He keeps his long red fur kept up in a rat tail. His eyes are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Flask hails from a village terrorized by orcs. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Flask Fang, Male Tabaxi Paladin 6
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp.


Social Check DCs

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