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NPC Generator

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Advanced [show]


Thamuz Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt, and is pretty ugly. His chestnut hair is singed and shortened. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted psionic powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Thamuz Doom, Male Tiefling Warlock 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 300 gp. Rose (20 gp). Chrysoprase (20 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. His eyes are green and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Adventurer, Rich. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Thorpe Jamjar, Male Halfling Warrior 16
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 82 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)20 (+5) 15 (+2)14 (+2)
Skills Deception +7, Medicine +7
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome, Elven, Celestial, Draconic
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 9000 gp. Coral (40 gp). Moss agate (12 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Deep blue spinel (1200 gp). Blue sapphire (1500 gp). Onyx (60 gp). Black star sapphire (1500 gp). Zircon (60 gp). Bloodstone (60 gp). Black pearl (1200 gp). Blue sapphire (1500 gp). Black pearl (1200 gp). Eye agate (12 gp). Blue sapphire (1500 gp). Iolite (60 gp). Smoky quartz (60 gp). Rhodochrosite (12 gp). Smoky quartz (60 gp). Onyx (60 gp). Blue quartz (12 gp). Moonstone (60 gp). Freshwater pearl (12 gp). Aquamarine (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rael Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a violet and pastel robe with the hood down. His hair, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Rael grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insomniac, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Rael Hanali, Male Half-Elf Rogue 6
Medium (5'6") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Deep green spinel (100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshû Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear black clothing when he does not wear armor. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Hoshû Carlisle, Male Half-Orc Monk 8
Medium (6'8") Half-Orc, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 200 gp. Azurite (4 gp).


Social Check DCs


Dynamic Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'10", this man typically wears grey cloth garments or leather armor. He wears his yellow fur down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He can speak with the recently deceased. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Dynamic was born with his father's beautiful face. After coming to the age of reason, Dynamic took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After months of barely getting by, Dynamic managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted, Justice. Bonds: Attractive, Criminal record, Rich. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Dynamic Of World, Male Tabaxi Ranger 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 370 gp. Blue quartz (9 gp). Chrysoberyl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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