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NPC Generator

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Advanced [show]


Norman Beitz, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. With bright brown hair and a scraggly beard. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Beitz, Male Human Ranger 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)18 (+4) 16 (+3)17 (+3)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Celestial, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Chrysoberyl (40 gp).


Social Check DCs


Diggory Rutland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His golden hair is smooth and relatively long. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Courier. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To be a Sellsword again; and further expansion of business

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Slave, Job. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Diggory Rutland, Male Human Warrior 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 18 (+4)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Wiggens Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Enemies. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Wiggens Munggen, Male Gnome Cleric 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1300 gp.


Social Check DCs


Quarion Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His golden hair is cut short with large spiked bangs in the front. He has amber eyes and a brown hat with a blue feather.

Personality: He is almost excessively polite to everyone, even when angry. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Quarion reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Quarion and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Quarion Teinithra, Male Half-Elf Bard 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills History +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple grey robe with brown stripes complete with hood. His red hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kyle hails from a village terrorized by orcs. In his 13th year, his parents were killed by a orcs raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against orcs

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Enemies. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Barclay, Male Human Wizard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 10 (+0)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 130 gp. Tiger eye turquoise (6 gp).


Social Check DCs

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