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Advanced [show]


Gardain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his tan robe and has his pickaxe always slung over his shoulder. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: A rival would like him out of the picture; and someone believes him a fraud

Ideals: Philantrophist, Pacifist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Gardain Ungart, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp.


Social Check DCs


Patrick Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. Patrick was born on a far eastern island where he grew up under the tutelage of his mother, an expert Layabout. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Entrepeneur, Logical. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Patrick Gentry, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gûndza Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are blue and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gûndza never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Gûndza Thorpe, Male Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 11 (+0)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 18000 cp. 1 Everburning torch. 3 Holy water.


Social Check DCs


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is long and silver with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: He would like to get married and retire; and he has a crush on the local barkeep

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Mindartis Hanali, Male Elf Rogue 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +5, Stealth +9
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 70 pp. Silver ewer (50 gp). A delicate silver chain set with a tourmaline (50 gp). Solid gold idol (500 gp).


Social Check DCs


Radomir Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His chestnut hair is long and unkept. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. A true patriot, Radomir would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west to a Adventurer, Radomir learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Addict. Bonds: Job, Military, Religious. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Radomir Hogcollar, Male Halfling Fighter 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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