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Advanced [show]


Dûshrat Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a blue suit. His red hair is greasy and uncared for. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it.

Flaws: Ugly. Bonds: Religious, Military, Rich, Criminal record. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Dûshrat Bradford, Male Half-Orc Commoner 8
Medium (5'8") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Iolite (60 gp). Golden yellow topaz (600 gp). Lapis lazuli (5 gp). Coral (160 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Mozû Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. With a patchy black beard and wild black hair. His green eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Mozû Harper, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 40 pp. Blue quartz (14 gp). Hematite (14 gp). Black pearl (700 gp). Jet (120 gp).


Social Check DCs


Einkil Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. With bright auburn hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich northern family. His martial abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Gifted. Flaws: Fearful. Bonds: Family, Rich. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Einkil Fallack, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 390 gp. 7 Acid flasks.


Social Check DCs


Wrenn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His black hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Wrenn was raised in a hard working conservative environment. He moved out south to avoid the crime he committed. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Criminal record, Job. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Wrenn Munggen, Male Gnome Paladin 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Purban TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Joker. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Purban TellPenny, Male Halfling Rogue 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs

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